S.T.A.L.K.E.R. isn't a myth

5 February 2007

This is how the preview of the game starts on Find more details here.

"For years, we've been waiting for first-person shooters to embrace a more open-ended approach, and S.T.A.L.K.E.R. is like nothing we've seen before."

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Game Informer - Hands-On Impression

31 January 2007

Gameinformer has shared their S.T.A.L.K.E.R. impressions just recently. Click on the link to read.

"Apart from its setting, S.T.A.L.K.E.R. features a massive world that’s ripe for exploration. And even though you do see much of the world through the sights of a gun, you’re certainly welcome to try to sneak or talk your way through situations."

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31 January 2007

Meristation comes up with impressions of a S.T.A.L.K.E.R. hands-on session. Read the full article by the link below (text is in Spanish).

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Gamespot impressions

31 January 2007 provided their impressions of a preview single-player build of S.T.A.L.K.E.R. Follow the link to read on.

"This initial taste of S.T.A.L.K.E.R. is enticing, mainly because it appears that GSC Game World has delivered on many of the ambitious features that were promised years ago."

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IGN on S.T.A.L.K.E.R.

30 January 2007

Read impressions of the preview version from the journalists of Find the article header on the opening page of the web-site today.

"After several years of anticipation and bouts of despair over whether it would ever be finished, it seems all is in readiness for this long awaited first-person adventure to hit shelves in March of this year."

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